Busy busy! in… summer?

AH summer, time for beach, sun bathing, relax, joy, pools, getting drunk with sangría, etc.

But not for meh! I’m baking a few things:

  • A videogame :-D I mean to portray the initial idea, an approach to it’s design by creating a customized methodology (GOMS + Service Design + Min Basadur’s applied creativity + my own common sense) and also – If I feel like it – two or three artsy screenshootsies. Crazy? indeed.
  • An anti-rant about Gmail on the iPad. When I stumbled into this short, smart, direct and concise post it seemed correct (at a first glance); now I’m convinced that it is a short, direct, concise and not so smart ranty rant.
  • A social network about an specific kind of experiences that revolves around an BIG information archive, wanna know more? well… I’d have to kill you afterward ;)

And in the back burner we have:

  • My contribution to the first Spanish social network for Bipolar Disorder: www.puedoser.es
  • A dissection of Gunpla‘s manuals Information Design. This one is a bit tedious…
  • The designing for eternal redesigning (patching), or the art of not thinking twice before designing.
  • A better Auction House for World of Warcraft. Yup.
  • Something about metrics and the display of tabular data.
  • A short tale of a bear, a piglet, a bunny, a donkey, a tiger, and other cute animals in a beautiful forest… No, it is not Winnie the Pooh… I’ve thought of entitling it: “Whiney, the daring designer” :-P

That’s all folks!

Ω

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